



{"id":64710,"date":"2026-09-14T13:21:56","date_gmt":"2026-09-14T13:21:56","guid":{"rendered":"https:\/\/www.mydigicode.com\/?p=64710"},"modified":"2026-09-14T13:32:14","modified_gmt":"2026-09-14T13:32:14","slug":"230","status":"publish","type":"job","link":"https:\/\/www.mydigicode.com\/de\/job\/230\/","title":{"rendered":"Sound Designer"},"content":{"rendered":"<h2>REQUIREMENTS<\/h2>\n<p>&#8211; Professional experience in game audio or game development with demonstrable audio work<br \/>&#8211; Proven ability to conceptualize audio and define an overall \u201csound feel\u201d from art references<br \/>&#8211; Multi-genre composition skills (e.g., folk, ethnic, cinematic, rock, corporate\/luxury) and strong music theory<br \/>&#8211; SFX design and Foley creation with emphasis on recording and processing original sounds<br \/>&#8211; Professional proficiency with DAWs (Logic Pro, Pro Tools, Cubase or equivalent)<br \/>&#8211; Deep understanding of audio processing chains including EQ, dynamics (compression, limiting) and spatial effects<br \/>&#8211; Ability to create seamless looped tracks and transitions suitable for games<br \/>&#8211; Instrument performance ability and studio recording experience<br \/>&#8211; Strong English communication (Intermediate+ for client interaction)<br \/>&#8211; Excellent time management and ability to meet deadlines<br \/>&#8211; Effective collaboration with developers and artists \/ ability to work in cross-functional teams<\/p>\n<h2>DESIRABLE REQUIREMENTS<\/h2>\n<p>&#8211; Experience specifically in iGaming \/ Slots<br \/>&#8211; Prior work creating audio for slot mechanics, win events and UI interactions<\/p>\n<h2>FUNCTIONS<\/h2>\n<p>&#8211; Translate visual and art references into an immersive audio concept and overall sound feel<br \/>&#8211; Compose music across multiple genres and produce loopable game-ready tracks<br \/>&#8211; Design and implement SFX and Foley for game mechanics, win events and UI interactions<br \/>&#8211; Record, edit and process original audio assets in-studio<br \/>&#8211; Apply professional audio engineering techniques (EQ, compression, limiting, spatial effects) to final mix<br \/>&#8211; Prepare and deliver game-ready audio assets and stems for integration<br \/>&#8211; Collaborate closely with developers and artists to implement and iterate audio based on feedback<br \/>&#8211; Manage workload and timelines to deliver assets on schedule<br \/>&#8211; Communicate technical requirements and asset details directly with clients in English<\/p>\n<h2>ABOUT PROJECT<\/h2>\n<p>Digicode is a custom software, mobile app and next generation global technologies development company based in Dallas Texas, with development centers in the US, Slovakia &#038; Ukraine.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>REQUIREMENTS &#8211; Professional experience in game audio or game development with demonstrable audio work&#8211; Proven ability to conceptualize audio and define an overall \u201csound feel\u201d from art references&#8211; Multi-genre composition skills (e.g., folk, ethnic, cinematic, rock, corporate\/luxury) and strong music theory&#8211; SFX design and Foley creation with emphasis on recording and processing original sounds&#8211; Professional &#8230; <a title=\"Sound Designer\" class=\"read-more\" href=\"https:\/\/www.mydigicode.com\/de\/job\/230\/\" aria-label=\"Read more about Sound Designer\">Read more<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"tag_category":[338],"job_category":[195],"job-location":[200],"class_list":["post-64710","job","type-job","status-publish","format-standard","hentry","tag_category-sound-production"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.2 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Sound Designer - Digicode<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.mydigicode.com\/de\/job\/230\/\" \/>\n<meta property=\"og:locale\" content=\"de_DE\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Sound Designer - Digicode\" \/>\n<meta property=\"og:description\" content=\"REQUIREMENTS &#8211; Professional experience in game audio or game development with demonstrable audio work&#8211; Proven ability to conceptualize audio and define an overall \u201csound feel\u201d from art references&#8211; Multi-genre composition skills (e.g., folk, ethnic, cinematic, rock, corporate\/luxury) and strong music theory&#8211; SFX design and Foley creation with emphasis on recording and processing original sounds&#8211; Professional ... 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